DEAD END (STAGE 5 Expansion Base)
type: Track
type: MusicRecording
title: DEAD END (STAGE 5 増設基地) @ja
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track number: 21
duration: PT1:37

THE END OF WAR (GAME OVER)
type: Track
in playlist: Record
duration: PT0:07
track number: 55
type: MusicRecording

MONSTER BEAT (STAGE 2 Biological Sinus)
track number: 20
type: MusicRecording
duration: PT1:25
in playlist: Record
type: Track
title: MONSTER BEAT (STAGE 2 生体洞) @ja

CONTINUE
type: MusicRecording
in playlist: Record
duration: PT0:14
type: Track
track number: 43

NAME ENTRY
duration: PT1:30
in playlist: MusicPlaylist
type: MusicRecording
type: Track
track number: 15

R-TYPE II
name: アール・タイプII @ja
type: CreativeWork

R-TYPE FINAL
name: アールタイプファイナル @ja
type: CreativeWork

NAME ENTRY
type: Track
track number: 47
type: MusicRecording
in playlist: MusicPlaylist
duration: PT1:32

SCRAMBLE CROSSROAD (STAGE 6 Transport System)
name: SCRAMBLE CROSSROAD (STAGE 6 輸送システム) @ja
type: MusicRecording
duration: PT1:38
in playlist: Record
type: Track
track number: 38

ENDING MOVIE (R-TYPE 2 Lap End)
duration: PT1:27
type: Track
in playlist: MusicPlaylist
name: ENDING MOVIE (R-TYPE 2周エンド) @ja
track number: 21
type: MusicRecording

Masato Ishizaki
name: 石崎正人 @ja
made: R-TYPE ORIGINAL SOUND BOX
type: Person
creator: R-TYPE ORIGINAL SOUND BOX

BAIYO (STAGE 6 Bydo Empire)
track number: 22
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type: MusicRecording
title: BAIYO (STAGE 6 バイド帝星) @ja
type: Track
duration: PT2:22

R-TYPE COMMAND
name: R-TYPE TACTICS @ja-latn
name: アール・タイプ タクティクス @ja
type: CreativeWork

MONSTER BEAT (STAGE 2 Biological Sinus)
duration: PT1:27
type: Track
track number: 37
name: MONSTER BEAT (STAGE 2 生体洞) @ja
in playlist: MusicPlaylist
type: MusicRecording

CONTINUE
track number: 30
type: MusicRecording
type: Track
in playlist: Record
duration: PT0:13

ENDING MOVIE (R-TYPE II 2 Lap End)
title: ENDING MOVIE (R-TYPE II 2周エンド) @ja
in playlist: MusicPlaylist
track number: 22
type: MusicRecording
duration: PT1:22
type: Track

COIN
in playlist: Record
type: Track
duration: PT0:04
type: MusicRecording
track number: 2

STAGE 7 Life [SEI-MEI]
type: Track
title: STAGE 7 生命 [SEI-MEI] @ja
duration: PT5:04
type: MusicRecording
in playlist: MusicPlaylist
track number: 13

Colossus Approach (R-TYPE STAGE 3)
title: 巨影接近 (R-TYPE STAGE 3) @ja
type: MusicRecording
in playlist: MusicPlaylist
track number: 32
duration: PT1:54
type: Track

COIN
track number: 1
in playlist: MusicPlaylist
type: MusicRecording
type: Track
duration: PT0:04

STAGE 1 (Dimension Catapult)
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in playlist: MusicPlaylist
title: STAGE 1 (次元カタパルト) @ja
type: Track
duration: PT4:13
track number: 16

BOSS THEME
type: Track
type: MusicRecording
in playlist: MusicPlaylist
track number: 35
duration: PT1:11

NAME ENTRY
type: Track
track number: 31
in playlist: MusicPlaylist
type: MusicRecording
duration: PT1:32

RETURN IN TRIUMPH (STAGE CLEAR)
duration: PT0:10
track number: 19
in playlist: Record
type: Track
type: MusicRecording

(Robotics
type: Person
creator: R-TYPE ORIGINAL SOUND BOX
made: R-TYPE ORIGINAL SOUND BOX

STAGE 2 Deformation [I-GYO] AIR
type: Track
in playlist: MusicPlaylist
title: STAGE 2 異形 [I-GYO] AIR @ja
track number: 6
type: MusicRecording
duration: PT5:48

THE END OF WAR (GAME OVER)
track number: 30
type: MusicRecording
type: Track
duration: PT0:09
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GAMEOVER
track number: 31
type: Track
duration: PT0:06
in playlist: Record
type: MusicRecording

ELECTRONIC HURRICANE (ZONE D)
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track number: 40
type: MusicRecording
type: Track

Muttering... (STAGE 4 Front Base)
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title: ブツ･ブツ･･･ (STAGE 4 前線基地) @ja
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duration: PT0:55
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type: Track

ARMED POLICE UNIT "GALLOP" (TITLE)
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type: MusicRecording
type: Track
duration: PT0:11
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TITLE
track number: 26
duration: PT0:14
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type: Track
type: MusicRecording

BOSS THEME
track number: 16
type: MusicRecording
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duration: PT1:41
type: Track

AI VS MODE (CHAMPIONSHIP: NOVICE CLASS)
duration: PT3:06
type: MusicRecording
track number: 32
type: Track
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BOSS THEME
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type: MusicRecording
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type: Track
duration: PT1:39

BATTLE PRESSURE (STAGE 3 Giant Battleship)
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type: Track
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duration: PT1:58
track number: 6
type: MusicRecording

A Monster Lurking in the Cave (STAGE 5 Nest)
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duration: PT0:52
type: Track
type: MusicRecording
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track number: 25

STAGE 2.3 / 2.4 (Twisted Ecology: Underwater)
type: Track
title: STAGE 2.3 / 2.4 (歪んだ生態系: 水中) @ja
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track number: 14
type: MusicRecording
duration: PT1:29

RETURN IN TRIUMPH (STAGE CLEAR)
type: Track
duration: PT0:10
track number: 4
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type: MusicRecording

COUNTERATTACK '91 (STAGE 2 Ruins)
name: COUNTERATTACK '91 (STAGE 2 遺跡) @ja
track number: 6
duration: PT1:22
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type: MusicRecording
type: Track

Muttering... (STAGE 4 Front Base)
duration: PT1:05
type: Track
title: ブツ･ブツ･･･ (STAGE 4 前線基地) @ja
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track number: 36
type: MusicRecording

BOSS THEME
track number: 45
type: Track
type: MusicRecording
in playlist: Record
duration: PT0:44

SHIFT UP PASSAGES (ZONE C)
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duration: PT4:06
type: Track
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track number: 39

TITLE
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type: Track
type: MusicRecording
in playlist: MusicPlaylist
duration: PT0:07

Undefinable (R-TYPE BYDO)
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duration: PT2:20
type: MusicRecording
name: 定義不能 (R-TYPE BYDO) @ja
type: Track

ENDING 2 : NORMAL
type: Track
track number: 38
type: MusicRecording
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duration: PT0:28

BOSS THEME
duration: PT3:34
type: Track
track number: 27
type: MusicRecording
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STAGE 1.0 (Metropolis Quietus: Silence)
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duration: PT0:46
track number: 7
type: MusicRecording
type: Track
name: STAGE 1.0 (永眠の都市: 静寂) @ja

LAST DANCE!
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track number: 14
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duration: PT4:08
type: Track

SCRAMBLE CROSSROAD (STAGE 6 Transport System)
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duration: PT2:03
type: MusicRecording
name: SCRAMBLE CROSSROAD (STAGE 6 輸送システム) @ja
type: Track
track number: 33

SCRAMBLE CROSSROAD (STAGE 6 Transport System)
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track number: 8
name: SCRAMBLE CROSSROAD (STAGE 6 輸送システム) @ja
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duration: PT3:10
type: Track

Control Failure (BYDO)
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in playlist: MusicPlaylist
type: Track
duration: PT0:47
track number: 13
title: 抑制不能 (BYDO) @ja

CONTINUE
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duration: PT0:15
type: Track
track number: 32
type: MusicRecording

TITLE
type: Track
type: MusicRecording
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track number: 25
duration: PT0:55

LIKE A HERO (ALL STAGE CLEAR)
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track number: 29
type: Track
duration: PT0:42
type: MusicRecording

CONTINUE
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track number: 16
type: Track
duration: PT0:15
type: MusicRecording

STAGE CLEAR
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type: Track
duration: PT0:40
type: MusicRecording
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BATTLE THEME (STAGE 1 Encounter)
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type: Track
name: BATTLE THEME (STAGE 1 遭遇) @ja
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duration: PT1:51
track number: 44

FLOATING CONTINENT (AREA 4)
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type: MusicRecording
track number: 8
duration: PT2:17
type: Track

LIKE A HERO (ALL STAGE CLEAR)
type: MusicRecording
type: Track
track number: 14
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duration: PT0:41

NAME ENTRY
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track number: 29
duration: PT1:22
type: MusicRecording
type: Track

ESCAPE FROM THE BYDO [PART 1] (ESCAPE)
type: Track
in playlist: Record
track number: 12
type: MusicRecording
duration: PT1:21

AI VS MODE (SELECT)
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track number: 31
type: MusicRecording
type: Track
duration: PT1:16

Womb (STAGE 8 Bydo Empire)
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duration: PT0:17
type: MusicRecording
type: Track
in playlist: Record

MAJESTIC KILLER (BOSS)
type: Track
track number: 30
in playlist: MusicPlaylist
type: MusicRecording
duration: PT2:41

TITLE
duration: PT0:08
type: Track
type: MusicRecording
track number: 17
in playlist: MusicPlaylist

Triumph
track number: 17
in playlist: MusicPlaylist
type: MusicRecording
duration: PT0:06
type: Track
title: 凱歌 @ja

STAFF CREDIT : HARD
duration: PT1:17
type: Track
type: MusicRecording
track number: 39
in playlist: Record

Womb (STAGE 8 Bydo Empire)
duration: PT0:19
type: Track
track number: 28
name: 母胎 (STAGE 8 バイド帝星) @ja
type: MusicRecording
in playlist: MusicPlaylist

LAST BOSS
in playlist: MusicPlaylist
duration: PT2:45
track number: 25
type: MusicRecording
type: Track

MONSTER BEAT (STAGE 2 Biological Sinus)
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in playlist: Record
name: MONSTER BEAT (STAGE 2 生体洞) @ja
track number: 47
type: Track
duration: PT1:27

Muttering... (STAGE 4 Front Base)
type: Track
name: ブツ･ブツ･･･ (STAGE 4 前線基地) @ja
type: MusicRecording
duration: PT1:57
track number: 31
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THE END OF WAR (GAME OVER)
type: MusicRecording
track number: 15
type: Track
in playlist: MusicPlaylist
duration: PT0:08

MusicPlaylist
record name: 2
track: CREDIT
track: STAGE 2 (Acid Creature)
track: ENDING
track: FLOATING CONTINENT (AREA 4)
track: ENTER YOUR NAME
track: BOSS 3
track: STAGE 4 (Fire Cask Factory)
track: GAME START
track: BOSS 1
track: GAME OVER
track: INSIDE OF RUINS (AREA 5)
track: FORCE SELECT
track: STAGE 5 (Bionics Lab)
num tracks: 29
track: STAGE 3 (Heavy Metal Corridor)
track: RED-HOT DESERT (AREA 2)
track: BOSS 2
track count: 29
track: LAST BOSS
duration: PT58:14
track: AREA BOSS
track: PARADISE PLANET (AREA 1)
track: TITLE
track: TROPICAL FOREST (AREA 3)
track: STAGE 6 (Electric Field 25-Dimensional Space Coordinates Q3681119: Galactic Center Region)
track: CONTINUE
track: CORE OF THE PLANET (FINAL AREA)
track: ESCAPE
track: STAGE 1 (Dimension Catapult)
type: Record

Dream Island [OGORERUMONO WA HISASIKARAZU] (STAGE 7 Corrupt City)
title: 夢の島 [OGORERUMONO WA HISASIKARAZU] (STAGE 7 腐敗都市) @ja
in playlist: Record
track number: 25
type: Track
type: MusicRecording
duration: PT1:25

THE END OF WAR (GAME OVER)
in playlist: Record
type: MusicRecording
track number: 14
duration: PT0:07
type: Track

LIKE A HERO (ALL STAGE CLEAR)
type: Track
track number: 13
type: MusicRecording
in playlist: Record
duration: PT0:40

SLIP SLIDIN' AWAY (STAGE 4 Resource Minefield)
track number: 25
type: Track
in playlist: MusicPlaylist
title: SLIP SLIDIN' AWAY (STAGE 4 資源採掘場) @ja
type: MusicRecording
duration: PT0:49

Muttering... (STAGE 4 Front Base)
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type: MusicRecording
title: ブツ･ブツ･･･ (STAGE 4 前線基地) @ja
track number: 7
type: Track
duration: PT1:56

NAMELESS SOLDIERS (NAME ENTRY)
track number: 30
type: Track
in playlist: MusicPlaylist
type: MusicRecording
duration: PT1:08

A Monster Lurking in the Cave (STAGE 5 Nest)
type: Track
type: MusicRecording
track number: 41
in playlist: MusicPlaylist
name: 洞窟に潜むモンスター (STAGE 5 巣窟) @ja
duration: PT0:52

BATTLE PRESSURE (STAGE 3 Giant Battleship)
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track number: 7
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type: MusicRecording
duration: PT1:54
type: Track

TITLE
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duration: PT0:08
track number: 1
type: Track
type: MusicRecording

AI VS MODE (CHAMPIONSHIP: UPPER CLASS)
type: MusicRecording
type: Track
track number: 34
duration: PT2:07
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70'S BLAST ROCK OF ALL NIGHT SHAKING HEADS RADIO CONDITION 16 45 (CONTINUE)
type: Track
track number: 17
duration: PT16:48
type: MusicRecording
in playlist: Record

STAGE 6 Awakening [KAKU-SEI]
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type: Track
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ENSURING SAFETY (ZONE CLEAR)
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duration: PT1:18
type: Track
track number: 37
in playlist: MusicPlaylist

(ZEAL★DoQMaL)
made: R-TYPE ORIGINAL SOUND BOX
type: Person
creator: R-TYPE ORIGINAL SOUND BOX

TITLE
duration: PT0:17
in playlist: MusicPlaylist
track number: 1
type: MusicRecording
type: Track

OP5
type: Track
in playlist: Record
type: MusicRecording
track number: 21
duration: PT0:19

OPENING
track number: 1
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duration: PT0:30
type: MusicRecording
type: Track

Enhancement (EARTH)
name: 高揚 (EARTH) @ja
in playlist: MusicPlaylist
type: MusicRecording
type: Track
duration: PT3:20
track number: 5

BOSS THEME
type: MusicRecording
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type: Track
duration: PT0:44
track number: 4

ENCOUNTER ENEMY!
track number: 4
type: Track
in playlist: MusicPlaylist
type: MusicRecording
duration: PT1:43

TITLE
type: MusicRecording
track number: 2
type: Track
in playlist: MusicPlaylist
duration: PT0:24

AI VS MODE (CHAMPIONSHIP: HIGH CLASS)
track number: 35
duration: PT2:00
type: MusicRecording
in playlist: MusicPlaylist
type: Track

OPENING
type: Track
type: MusicRecording
duration: PT1:49
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track number: 1

OP4
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type: Track
type: MusicRecording
duration: PT0:51
track number: 20

SCRAMBLE CROSSROAD (STAGE 6 Transport System)
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duration: PT1:44
type: MusicRecording
type: Track

STAGE 2 Deformation [I-GYO] WATER
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duration: PT5:48
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name: STAGE 2 異形 [I-GYO] WATER @ja
type: Track
type: MusicRecording

Muttering... (STAGE 4 Front Base)
type: MusicRecording
in playlist: Record
title: ブツ･ブツ･･･ (STAGE 4 前線基地) @ja
type: Track
duration: PT1:05
track number: 49

R-TYPE MEDLEY (STAFF SCROLL)
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type: MusicRecording
type: Track
track number: 15
duration: PT2:10

BATTLE THEME (STAGE 1 Encounter)
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track number: 1
type: MusicRecording
in playlist: MusicPlaylist
type: Track
duration: PT3:18

STAGE 3 Gigantic Attack [KYO-SHU]
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type: Track
name: STAGE 3 巨襲 [KYO-SHU] @ja
track number: 9
type: MusicRecording
duration: PT5:51

Premonition (TITLE)
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in playlist: MusicPlaylist
type: Track
track number: 2
name: 予感 (TITLE) @ja
duration: PT0:47

Impulse (BYDO)
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duration: PT1:51
track number: 29
type: MusicRecording
title: 衝動 (BYDO) @ja
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BOSS THEME
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type: MusicRecording
duration: PT1:10
type: Track
track number: 3

Desire for Annihilation (BYDO)
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track number: 8
name: 殲滅欲求 (BYDO) @ja
duration: PT2:33
in playlist: MusicPlaylist
type: Track

ESCAPE
track number: 26
type: Track
duration: PT0:45
in playlist: MusicPlaylist
type: MusicRecording

R-TYPES
name: アール・タイプス @ja
type: CreativeWork

MusicPlaylist
track: STAGE 2 Deformation [I-GYO] AIR
track: R-TYPE Δ MOVIE
duration: PT63:42
track: LAST DANCE!
track: STAGE 4 Corrosion [SHIN-SYOKU]
track: ENCOUNTER BYDO!
track: OPENING
track: GAME OVER
record name: 3
track: R's LIBRARY Ver.1.0
track: ENDING MOVIE (R-TYPE II 2 Lap End)
track: STAGE CLEARED
track: STAGE 2 Deformation [I-GYO] WATER
track: STAGE 5 Evil [JA-AKU]
track: ENDING MOVIE (R-TYPE 2 Lap End)
track: STAGE 7 Life [SEI-MEI]
num tracks: 23
track: SELECT YOUR PARTNER
track: STAGE 1 Crazy Machine [KYO-KI]
track: STAGE 6 Awakening [KAKU-SEI]
track: ESCAPE
track: STAGE 3 Gigantic Attack [KYO-SHU]
track: ENDING Silence [SEIJAKU]
track: ENDING Peace [YASURAGI]
track: CONTINUE?
type: Record
track: ENCOUNTER ENEMY!
track count: 23

MONSTER BEAT (STAGE 2 Biological Sinus)
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type: MusicRecording
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title: MONSTER BEAT (STAGE 2 生体洞) @ja
type: Track
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A Monster Lurking in the Cave (STAGE 5 Nest)
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track number: 37
duration: PT0:52
in playlist: Record
type: Track
type: MusicRecording

(ZEAL★DoQMaL
creator: R-TYPE ORIGINAL SOUND BOX
made: R-TYPE ORIGINAL SOUND BOX
type: Person

Refraction (EARTH)
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type: Track
name: 屈折 (EARTH) @ja
duration: PT0:51
type: MusicRecording
track number: 10

R-TYPE ORIGINAL SOUND BOX
recorded as: musicalexpression
performance of: musicalwork
work performed: musicalwork
type: Performance
type: Event

RETURN IN TRIUMPH (STAGE CLEAR)
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type: MusicRecording
duration: PT0:10
track number: 20
type: Track

Demise (EARTH)
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type: MusicRecording
title: 終焉 (EARTH) @ja
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type: Track
track number: 19

LIKE A HERO (ALL STAGE CLEAR)
type: Track
type: MusicRecording
track number: 41
duration: PT1:40
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BATTLE PRESSURE (STAGE 3 Giant Battleship)
track number: 5
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title: BATTLE PRESSURE (STAGE 3 巨大戦艦) @ja
type: Track
duration: PT3:32
type: MusicRecording

BATTLE THEME (STAGE 1 Encounter)
title: BATTLE THEME (STAGE 1 遭遇) @ja
track number: 34
in playlist: MusicPlaylist
type: MusicRecording
duration: PT1:45
type: Track

R-TYPE ORIGINAL SOUND BOX
about: R-TYPE
about: Shuyaku Sentai Irem Fighter
media type: 10 CD
date published: 2021-04-29
record: Record
about: R-TYPE COMMAND
record: MusicPlaylist
about: R-TYPE FINAL
about: SUPER R-TYPE
type: MusicAlbum
about: COSMIC COP
publication of: musicalexpression
about: R-TYPE DELTA
type: Release
publisher: Clarice Disc
about: R-TYPE LEO
created: 2021-04-29
about: R-TYPE III
genre: Game
about: R-TYPE TACTICS II -Operation BITTER CHOCOLATE-
about: R-TYPE II
about: R-TYPES
catalogue number: CLRC-10046
about: R-TYPE DIMENSIONS EX
record count: 10

GAME OVER
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duration: PT0:08
track number: 24
type: MusicRecording
type: Track

Surpass (EARTH)
track number: 21
name: 凌駕 (EARTH) @ja
duration: PT2:03
type: MusicRecording
in playlist: MusicPlaylist
type: Track

BATTLE PRESSURE (STAGE 3 Giant Battleship)
type: Track
title: BATTLE PRESSURE (STAGE 3 巨大戦艦) @ja
in playlist: MusicPlaylist
track number: 22
type: MusicRecording
duration: PT1:51

STAGE F-B (Summer Night)
type: Track
track number: 26
title: STAGE F-B (夏の夕暮れ) @ja
type: MusicRecording
in playlist: MusicPlaylist
duration: PT1:43

R-TYPE III
name: アールタイプ・スリー ザ・サード・ライトニング @ja
name: R-TYPE III: THE THIRD LIGHTNING @ja-latn
type: CreativeWork

COUNTERATTACK (STAGE 1 Ruins)
type: Track
name: COUNTERATTACK (STAGE 1 遺跡) @ja
track number: 20
type: MusicRecording
in playlist: MusicPlaylist
duration: PT1:04

CONTINUE
type: MusicRecording
type: Track
track number: 48
duration: PT0:14
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TITLE
in playlist: Record
duration: PT0:17
track number: 1
type: Track
type: MusicRecording

THE END OF WAR (GAME OVER)
type: MusicRecording
in playlist: Record
duration: PT0:07
type: Track
track number: 13

BATTLE THEME (STAGE 1 Encounter / STAFF CREDIT : EASY・NORMAL)
track number: 26
duration: PT2:49
title: BATTLE THEME (STAGE 1 遭遇 / STAFF CREDIT : EASY・NORMAL) @ja
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type: MusicRecording
type: Track

MUSEUM
type: Track
track number: 5
in playlist: MusicPlaylist
duration: PT0:46
type: MusicRecording

RETURN IN TRIUMPH (STAGE CLEAR)
duration: PT0:10
track number: 5
type: Track
type: MusicRecording
in playlist: MusicPlaylist

STAGE 6.2 (Anti-Space)
type: MusicRecording
in playlist: MusicPlaylist
duration: PT2:27
type: Track
track number: 27
name: STAGE 6.2 (逆流空間) @ja

RETURN IN TRIUMPH (STAGE CLEAR)
type: Track
track number: 4
type: MusicRecording
duration: PT0:10
in playlist: Record

ENDING : EASY
track number: 36
in playlist: Record
type: MusicRecording
duration: PT0:19
type: Track

BOSS 3
in playlist: MusicPlaylist
type: Track
track number: 23
type: MusicRecording
duration: PT2:31

MusicPlaylist
track: R-9, TO THE FRONT! (START)
track: MONSTER BEAT (STAGE 2 Biological Sinus)
track: ELECTRONIC HURRICANE (ZONE D)
track: STAGE CLEAR
track: ESCAPE FROM THE EMPIRE (ALL CLEAR)
track: BOSS THEME
track: ENSURING SAFETY (ZONE CLEAR)
track: CONTINUE (NOT USE)
track: MAJESTIC KILLER (BOSS)
track: RETURN IN TRIUMPH (STAGE CLEAR)
track: LIKE THE STARDUST (ENDING)
track: BATTLE PRESSURE (STAGE 3 Giant Battleship)
track: BAIYO (STAGE 6 Bydo Empire)
track: LIKE A HERO (ALL STAGE CLEAR)
track: THE END OF WAR (GAME OVER)
track: SCRAMBLE CROSSROAD (STAGE 6 Transport System)
track: A Monster Lurking in the Cave (STAGE 5 Nest)
track: SHIFT UP PASSAGES (ZONE C)
duration: PT72:47
track: COUNTERATTACK (STAGE 1 Ruins)
track: Muttering... (STAGE 4 Front Base)
track: TITLE
type: Record
track: THE FUNKY FLAMINGO (ZONE A)
track: Dream Island [OGORERUMONO WA HISASIKARAZU] (STAGE 7 Corrupt City)
track: BATTLE THEME (STAGE 1 Encounter)
num tracks: 36
track: Womb (STAGE 8 Bydo Empire)
track: PROMENADE JUNGLE (ZONE E)
track: TITLE (NOT USE)
track: EMERGENCY SCRAMBLE (NAME ENTRY / GAMEOVER ~ CONTINUE)
track: SUDDENLY (ZONE B)
track: METAL CRUSHER (STAGE 3 Red Sky)
record name: 10
track count: 36
track: WATER SPLASH (STAGE 2 Cave)
track: GAME OVER
track: SLIP SLIDIN' AWAY (STAGE 4 Resource Minefield)
track: DEAD END (STAGE 5 Expansion Base)
track: ARMED POLICE UNIT "GALLOP" (TITLE)

TITLE
duration: PT0:45
type: Track
track number: 24
type: MusicRecording
in playlist: Record

BATTLE THEME (STAGE 1 Encounter)
in playlist: MusicPlaylist
track number: 2
duration: PT1:50
type: MusicRecording
type: Track
name: BATTLE THEME (STAGE 1 遭遇) @ja

Dream Island [OGORERUMONO WA HISASIKARAZU] (STAGE 7 Corrupt City)
title: 夢の島 [OGORERUMONO WA HISASIKARAZU] (STAGE 7 腐敗都市) @ja
type: MusicRecording
type: Track
duration: PT1:56
in playlist: MusicPlaylist
track number: 43

R9 TO THE FRONT [REMIX] (START)
type: Track
type: MusicRecording
duration: PT0:18
in playlist: Record
track number: 2

STAGE CLEAR
duration: PT0:11
type: Track
type: MusicRecording
track number: 28
in playlist: Record

BAD END [NO! NO! NO!] (BAD ENDING)
type: MusicRecording
track number: 14
duration: PT0:22
type: Track
in playlist: Record

CREDIT
type: Track
in playlist: MusicPlaylist
duration: PT0:04
track number: 33
type: MusicRecording

SUPER R-TYPE
name: スーパー・アール・タイプ @ja
type: CreativeWork

OP7
in playlist: Record
type: MusicRecording
type: Track
track number: 23
duration: PT0:54

MONSTER BEAT (STAGE 2, 4, 6)
in playlist: Record
duration: PT1:24
type: Track
track number: 23
type: MusicRecording

METAL CRUSHER (STAGE 3 Red Sky)
type: MusicRecording
type: Track
duration: PT1:24
track number: 24
title: METAL CRUSHER (STAGE 3 紅の空) @ja
in playlist: MusicPlaylist

RETURN IN TRIUMPH (STAGE CLEAR)
in playlist: MusicPlaylist
type: MusicRecording
track number: 3
type: Track
duration: PT0:10

LIKE A HERO (ALL STAGE CLEAR)
in playlist: Record
duration: PT1:31
track number: 12
type: MusicRecording
type: Track

BE ALL GONE. (GAME OVER)
track number: 16
duration: PT0:07
in playlist: Record
type: MusicRecording
type: Track

Muttering... (STAGE 4 Front Base)
in playlist: Record
type: MusicRecording
duration: PT1:06
name: ブツ･ブツ･･･ (STAGE 4 前線基地) @ja
type: Track
track number: 8

FUNKY JUNCTION (STAGE 5 Resource Minefield)
track number: 9
type: MusicRecording
duration: PT1:24
name: FUNKY JUNCTION (STAGE 5 資源採掘場) @ja
type: Track
in playlist: Record

Yuki Iwai
creator: R-TYPE ORIGINAL SOUND BOX
name: 岩井由紀 @ja
made: R-TYPE ORIGINAL SOUND BOX
type: Person

Dream Island [OGORERUMONO WA HISASIKARAZU] (STAGE 7 Corrupt City)
type: Track
in playlist: Record
title: 夢の島 [OGORERUMONO WA HISASIKARAZU] (STAGE 7 腐敗都市) @ja
duration: PT1:56
track number: 39
type: MusicRecording

Counterflow Airspace (EARTH)
track number: 11
duration: PT3:07
type: Track
title: 逆流空間 (EARTH) @ja
in playlist: MusicPlaylist
type: MusicRecording

STAGE F-A (The Bydo...)
duration: PT3:47
type: Track
type: MusicRecording
track number: 23
in playlist: MusicPlaylist
name: STAGE F-A (バイドとは･･･) @ja

RETURN IN TRIUMPH (STAGE CLEAR)
type: Track
duration: PT0:11
track number: 36
type: MusicRecording
in playlist: MusicPlaylist

METAL CRUSHER (STAGE 3 Red Sky)
in playlist: MusicPlaylist
type: Track
type: MusicRecording
name: METAL CRUSHER (STAGE 3 紅の空) @ja
track number: 19
duration: PT2:37

Womb (STAGE 8 Bydo Empire)
type: Track
type: MusicRecording
title: 母胎 (STAGE 8 バイド帝星) @ja
track number: 40
in playlist: Record
duration: PT0:21

Womb (STAGE 8 Bydo Empire)
type: MusicRecording
duration: PT0:21
in playlist: Record
type: Track
track number: 53
name: 母胎 (STAGE 8 バイド帝星) @ja

LIKE THE STARDUST (ENDING)
type: Track
track number: 36
in playlist: MusicPlaylist
type: MusicRecording
duration: PT3:47

R-TYPE DIMENSIONS EX
name: アールタイプ・ディメンジョンズEX @ja
type: CreativeWork

BOSS 2
in playlist: MusicPlaylist
type: MusicRecording
duration: PT2:10
type: Track
track number: 21

Convergence (EARTH)
track number: 15
in playlist: MusicPlaylist
type: MusicRecording
duration: PT1:49
name: 収斂 (EARTH) @ja
type: Track

INSIDE OF RUINS (AREA 5)
in playlist: MusicPlaylist
track number: 9
duration: PT2:17
type: MusicRecording
type: Track

MONSTER BEAT (STAGE 2 Biological Sinus)
name: MONSTER BEAT (STAGE 2 生体洞) @ja
type: Track
type: MusicRecording
track number: 21
duration: PT1:28
in playlist: MusicPlaylist

STAGE 1.0 (Metropolis Quietus: VS Gironika)
track number: 9
type: MusicRecording
in playlist: MusicPlaylist
name: STAGE 1.0 (永眠の都市: VSギロニカ) @ja
duration: PT1:47
type: Track

BOSS THEME
duration: PT0:45
in playlist: Record
type: MusicRecording
track number: 21
type: Track

Stupefaction (BYDO)
track number: 20
type: Track
duration: PT2:08
title: 自失 (BYDO) @ja
in playlist: MusicPlaylist
type: MusicRecording

THE END OF WAR (GAME OVER)
in playlist: MusicPlaylist
duration: PT0:08
type: MusicRecording
track number: 12
type: Track

Overpower (EARTH)
in playlist: MusicPlaylist
type: Track
name: 圧倒 (EARTH) @ja
type: MusicRecording
track number: 9
duration: PT1:14

BOSS THEME
type: MusicRecording
type: Track
track number: 21
duration: PT1:34
in playlist: MusicPlaylist

Takayuki Iwai
creator: R-TYPE ORIGINAL SOUND BOX
type: Person
name: 岩井隆之 @ja
made: R-TYPE ORIGINAL SOUND BOX

MONSTER BEAT (STAGE 2 Biological Sinus)
in playlist: Record
type: Track
name: MONSTER BEAT (STAGE 2 生体洞) @ja
track number: 5
type: MusicRecording
duration: PT1:25

A Monster Lurking in the Cave (STAGE 5 Nest)
track number: 9
in playlist: Record
title: 洞窟に潜むモンスター (STAGE 5 巣窟) @ja
type: Track
duration: PT0:56
type: MusicRecording

STAGE 4.0 (Deserted Lab: Enormous Cistern)
track number: 20
type: Track
title: STAGE 4.0 (沈黙の研究所: 巨大水槽) @ja
in playlist: MusicPlaylist
duration: PT1:10
type: MusicRecording

Record
track: A Monster Lurking in the Cave (STAGE 5 Nest)
track: LIKE A HERO (ALL STAGE CLEAR)
track: Muttering... (STAGE 4 Front Base)
track: BATTLE PRESSURE (STAGE 3 Giant Battleship)
track: THE END OF WAR (GAME OVER)
track: SCRAMBLE CROSSROAD (STAGE 6 Transport System)
track: NAME ENTRY
track: Womb (STAGE 8 Bydo Empire)
num tracks: 56
track: RETURN IN TRIUMPH (STAGE CLEAR)
track: BOSS THEME
track: CONTINUE
track: OPENING
track: BATTLE THEME (STAGE 1 Encounter)
track: Dream Island [OGORERUMONO WA HISASIKARAZU] (STAGE 7 Corrupt City)
track: MONSTER BEAT (STAGE 2 Biological Sinus)
type: MusicPlaylist
record name: 7
duration: PT59:31
track count: 56

STAGE 3 (Heavy Metal Corridor)
type: MusicRecording
name: STAGE 3 (重金属回廊) @ja
track number: 19
in playlist: MusicPlaylist
type: Track
duration: PT2:52

CONTINUE
type: MusicRecording
in playlist: MusicPlaylist
type: Track
duration: PT0:13
track number: 31

BATTLE THEME (STAGE 1 Encounter)
track number: 18
type: MusicRecording
name: BATTLE THEME (STAGE 1 遭遇) @ja
type: Track
duration: PT1:45
in playlist: MusicPlaylist

Record
track: R-9, TO THE FRONT! ~ COUNTERATTACK (STAGE 1, 3, 5)
track: TITLE
track: GIGANTIC SIDE DOWN [BRASS IMPRESSION] (STAGE 4 Giant Battleship)
track: THE NATIONAL ANTHEM OF BYDO EMPIRE (STAGE 7 Bydo Empire)
track: CONTINUE
track: R9 TO THE FRONT [REMIX] (START)
track: BONUS TRACK (SECRET)
track: WE WET YOU [SEXY BASS MIX] (STAGE 3 Cavity)
track: R-TYPE MEDLEY (STAFF SCROLL)
track: GAMEOVER
track: ESCAPE FROM THE BYDO [PART 2] (ENDING)
type: MusicPlaylist
track: WATER SPLASH (STAGE 2, 4)
track: ESCAPE FROM THE BYDO [PART 1] (ESCAPE)
track: SOLITARY FLIGHT (STAGE 1 Outer Space)
track: STAGE CLEAR
track: BAD END [NO! NO! NO!] (BAD ENDING)
track: BOSS THEME
track: R-DANCE [DEEP OSAKA MIX] (STAGE 6 Recycling Plant)
track count: 34
track: 70'S BLAST ROCK OF ALL NIGHT SHAKING HEADS RADIO CONDITION 16 45 (CONTINUE)
track: BATTLE THEME (STAGE 1, 3, 5)
track: LIKE A HERO (ALL STAGE CLEAR)
track: COUNTERATTACK '91 (STAGE 2 Ruins)
track: BATTLE THEME
track: FUNKY JUNCTION (STAGE 5 Resource Minefield)
track: RETURN IN TRIUMPH (STAGE CLEAR)
track: MONSTER BEAT (STAGE 2, 4, 6)
track: BE ALL GONE. (GAME OVER)
track: NAMELESS SOLDIERS (ENDING)
track: TO THE NEXT ZONE! (STAGE CLEAR)
duration: PT62:03
track: THE RETURN OF THE ATROCITY [LONG FORM OF BASS MIX] (BOSS STAGE)
num tracks: 34
record name: 9

CONTINUE
track number: 29
type: MusicRecording
in playlist: MusicPlaylist
type: Track
duration: PT0:43

A Monster Lurking in the Cave (STAGE 5 Nest)
title: 洞窟に潜むモンスター (STAGE 5 巣窟) @ja
type: Track
type: MusicRecording
in playlist: MusicPlaylist
track number: 9
duration: PT0:50

Womb (STAGE 8 Bydo Empire)
title: 母胎 (STAGE 8 バイド帝星) @ja
type: MusicRecording
duration: PT0:17
type: Track
in playlist: Record
track number: 26

Asymptote (GRANZELLA)
name: 漸近 (GRANZELLA) @ja
track number: 22
type: MusicRecording
in playlist: MusicPlaylist
type: Track
duration: PT2:42

RETURN IN TRIUMPH (STAGE CLEAR)
in playlist: Record
type: MusicRecording
type: Track
track number: 46
duration: PT0:11

STAGE 5.0 (Dimension 26)
type: Track
track number: 21
in playlist: MusicPlaylist
type: MusicRecording
title: STAGE 5.0 (跳躍26次元) @ja
duration: PT2:39

Dream Island [OGORERUMONO WA HISASIKARAZU] (STAGE 7 Corrupt City)
type: MusicRecording
in playlist: MusicPlaylist
name: 夢の島 [OGORERUMONO WA HISASIKARAZU] (STAGE 7 腐敗都市) @ja
duration: PT1:53
type: Track
track number: 12

BOSS THEME
track number: 2
in playlist: MusicPlaylist
duration: PT0:44
type: Track
type: MusicRecording

Brew the Fighting Spirit (EARTH)
track number: 7
name: 戦意醸成 (EARTH) @ja
in playlist: MusicPlaylist
type: Track
type: MusicRecording
duration: PT2:23

LIKE A HERO (ALL STAGE CLEAR)
in playlist: MusicPlaylist
track number: 45
type: Track
type: MusicRecording
duration: PT0:42

LIKE A HERO (ALL STAGE CLEAR)
track number: 54
type: MusicRecording
type: Track
duration: PT1:40
in playlist: Record

PROMENADE JUNGLE (ZONE E)
track number: 35
type: Track
duration: PT4:11
type: MusicRecording
in playlist: MusicPlaylist

STAGE 6.0 (Floating Graves)
name: STAGE 6.0 (宇宙墓標群) @ja
track number: 22
duration: PT2:54
type: Track
type: MusicRecording
in playlist: MusicPlaylist

STAGE 6 (Electric Field 25-Dimensional Space Coordinates Q3681119: Galactic Center Region)
type: Track
type: MusicRecording
in playlist: MusicPlaylist
name: STAGE 6 (電界25次元 空間座標 Q3681119: 銀河系中心域) @ja
duration: PT5:21
track number: 24

R-TYPE
name: アール・タイプ @ja
type: CreativeWork

ENDING
type: MusicRecording
track number: 27
duration: PT1:05
type: Track
in playlist: MusicPlaylist

CONTINUE (NOT USE)
type: Track
duration: PT0:13
track number: 25
type: MusicRecording
in playlist: MusicPlaylist

RETURN IN TRIUMPH (STAGE CLEAR)
track number: 28
type: Track
in playlist: Record
type: MusicRecording
duration: PT0:13

Muttering... (STAGE 4 Front Base)
type: MusicRecording
in playlist: MusicPlaylist
title: ブツ･ブツ･･･ (STAGE 4 前線基地) @ja
type: Track
track number: 6
duration: PT1:56

Record
track: Womb (STAGE 8 Bydo Empire)
track: MONSTER BEAT (STAGE 2 Biological Sinus)
track: OP2
track: A Monster Lurking in the Cave (STAGE 5 Nest)
track: SCRAMBLE CROSSROAD (STAGE 6 Transport System)
track: BOSS THEME
track: Dream Island [OGORERUMONO WA HISASIKARAZU] (STAGE 7 Corrupt City)
track: BATTLE PRESSURE (STAGE 3 Giant Battleship)
track: OP4
track: OP5
track: STAFF CREDIT : HARD
track: BATTLE THEME (STAGE 1 Encounter / STAFF CREDIT : EASY・NORMAL)
track: ENDING : NORMAL
duration: PT44:04
track: CONTINUE
track: BATTLE THEME (STAGE 1 Encounter)
track: TITLE
track: LIKE A HERO (ALL STAGE CLEAR)
track: RETURN IN TRIUMPH (STAGE CLEAR)
track: THE END OF WAR (GAME OVER)
track: Muttering... (STAGE 4 Front Base)
track count: 41
track: OP7
track: OP8
track: COIN
track: OP1
track: NAME ENTRY
track: OP3
track: OP6
record name: 8
type: MusicPlaylist
track: ENDING : EASY
num tracks: 41
track: ENDING 2 : NORMAL

TITLE
in playlist: MusicPlaylist
type: MusicRecording
type: Track
track number: 17
duration: PT0:17

BATTLE PRESSURE (STAGE 3 Giant Battleship)
duration: PT1:53
type: MusicRecording
track number: 7
in playlist: Record
name: BATTLE PRESSURE (STAGE 3 巨大戦艦) @ja
type: Track

WATER SPLASH (STAGE 2 Cave)
name: WATER SPLASH (STAGE 2 洞窟) @ja
track number: 23
type: Track
in playlist: MusicPlaylist
type: MusicRecording
duration: PT3:27

THE NATIONAL ANTHEM OF BYDO EMPIRE (STAGE 7 Bydo Empire)
title: THE NATIONAL ANTHEM OF BYDO EMPIRE (STAGE 7 バイド帝星) @ja
in playlist: Record
track number: 11
duration: PT1:40
type: Track
type: MusicRecording

Womb (STAGE 8 Bydo Empire)
title: 母胎 (STAGE 8 バイド帝星) @ja
type: MusicRecording
in playlist: MusicPlaylist
track number: 13
type: Track
duration: PT0:19

THE END OF WAR (GAME OVER)
type: MusicRecording
duration: PT0:07
type: Track
in playlist: Record
track number: 42

Breakthrough (GRANZELLA)
track number: 25
in playlist: MusicPlaylist
title: 突破 (GRANZELLA) @ja
type: MusicRecording
type: Track
duration: PT1:40

COIN
type: MusicRecording
type: Track
duration: PT0:04
track number: 2
in playlist: MusicPlaylist

Infringement (MENU)
track number: 3
type: Track
in playlist: MusicPlaylist
type: MusicRecording
title: 侵蝕 (MENU) @ja
duration: PT0:51

R-DANCE [DEEP OSAKA MIX] (STAGE 6 Recycling Plant)
title: R-DANCE [DEEP OSAKA MIX] (STAGE 6 再生工場) @ja
track number: 10
type: MusicRecording
in playlist: Record
type: Track
duration: PT3:31

Super Stage (SUPER STAGE)
type: Track
title: スーパーステージ (SUPER STAGE) @ja
track number: 24
type: MusicRecording
in playlist: MusicPlaylist
duration: PT1:33

MAJESTIC KILLER (BOSS)
type: MusicRecording
in playlist: MusicPlaylist
track number: 36
type: Track
duration: PT2:40

SCRAMBLE CROSSROAD (STAGE 6 Transport System)
name: SCRAMBLE CROSSROAD (STAGE 6 輸送システム) @ja
type: MusicRecording
in playlist: MusicPlaylist
track number: 42
duration: PT1:44
type: Track

STAGE CLEARED
type: MusicRecording
in playlist: MusicPlaylist
track number: 5
duration: PT0:08
type: Track

WATER SPLASH (STAGE 2, 4)
in playlist: Record
type: Track
track number: 29
duration: PT4:26
type: MusicRecording

BOSS THEME
type: Track
type: MusicRecording
in playlist: Record
duration: PT0:47
track number: 4

HANGAR
duration: PT1:22
type: MusicRecording
track number: 4
in playlist: MusicPlaylist
type: Track

BOSS 1
in playlist: MusicPlaylist
type: MusicRecording
type: Track
track number: 17
duration: PT1:38

OPENING
track number: 16
in playlist: Record
type: Track
type: MusicRecording
duration: PT1:17

NAME ENTRY (NEXT MISSION CODE)
type: Track
track number: 9
duration: PT1:31
type: MusicRecording
in playlist: MusicPlaylist

SCRAMBLE CROSSROAD (STAGE 6 Transport System)
duration: PT1:39
type: Track
type: MusicRecording
in playlist: MusicPlaylist
track number: 10
title: SCRAMBLE CROSSROAD (STAGE 6 輸送システム) @ja

STAGE CLEAR
duration: PT0:11
type: Track
type: MusicRecording
in playlist: MusicPlaylist
track number: 17

ESCAPE
type: Track
in playlist: MusicPlaylist
type: MusicRecording
duration: PT0:36
track number: 15

STAGE 6.1 (Beautiful Erasure)
type: MusicRecording
track number: 25
in playlist: MusicPlaylist
name: STAGE 6.1 (異変と忘却) @ja
type: Track
duration: PT1:52

GAME OVER
type: Track
track number: 19
in playlist: MusicPlaylist
type: MusicRecording
duration: PT0:10

ENDING Peace [YASURAGI]
type: Track
in playlist: MusicPlaylist
title: ENDING 安らぎ [YASURAGI] @ja
track number: 16
type: MusicRecording
duration: PT0:55

SLIP SLIDIN' AWAY (STAGE 4 Resource Minefield)
in playlist: MusicPlaylist
track number: 20
title: SLIP SLIDIN' AWAY (STAGE 4 資源採掘場) @ja
type: MusicRecording
type: Track
duration: PT1:30

NAME ENTRY
type: Track
in playlist: Record
type: MusicRecording
duration: PT1:37
track number: 15

COSMIC COP
name: GALLOP @ja-latn
name: ギャロップ @ja
type: CreativeWork

MENU
type: MusicRecording
in playlist: MusicPlaylist
duration: PT0:38
type: Track
track number: 3

THE FUNKY FLAMINGO (ZONE A)
in playlist: MusicPlaylist
type: Track
track number: 35
type: MusicRecording
duration: PT6:08

STAGE 2.1 / 2.2 (Twisted Ecology: Mid-Air)
name: STAGE 2.1 / 2.2 (歪んだ生態系: 空中) @ja
track number: 13
duration: PT0:42
type: Track
type: MusicRecording
in playlist: MusicPlaylist

SUDDENLY (ZONE B)
duration: PT3:39
track number: 32
type: Track
type: MusicRecording
in playlist: MusicPlaylist

Destruction Melody (R-TYPE STAGE 1)
type: Track
track number: 30
duration: PT1:31
name: 破壊旋律 (R-TYPE STAGE 1) @ja
type: MusicRecording
in playlist: MusicPlaylist

ESCAPE FROM THE EMPIRE (ALL CLEAR)
type: Track
duration: PT1:33
type: MusicRecording
track number: 23
in playlist: MusicPlaylist

BAIYO (STAGE 6 Bydo Empire)
duration: PT1:16
track number: 27
name: BAIYO (STAGE 6 バイド帝星) @ja
in playlist: MusicPlaylist
type: MusicRecording
type: Track

RETURN IN TRIUMPH (STAGE CLEAR)
duration: PT0:11
type: Track
type: MusicRecording
in playlist: Record
track number: 33

COIN
track number: 18
in playlist: MusicPlaylist
type: MusicRecording
type: Track
duration: PT0:04

MONSTER BEAT (STAGE 2 Biological Sinus)
track number: 6
type: Track
duration: PT1:34
title: MONSTER BEAT (STAGE 2 生体洞) @ja
in playlist: Record
type: MusicRecording

Encounter (OPENING)
in playlist: MusicPlaylist
type: Track
title: 遭遇 (OPENING) @ja
duration: PT2:33
type: MusicRecording
track number: 1

EMERGENCY SCRAMBLE (NAME ENTRY / GAMEOVER ~ CONTINUE)
type: MusicRecording
in playlist: MusicPlaylist
name: EMERGENCY SCRAMBLE (NAME ENTRY / GAMEOVER ～ CONTINUE) @ja
type: Track
track number: 34
duration: PT1:40

RED-HOT DESERT (AREA 2)
duration: PT2:17
type: Track
track number: 6
type: MusicRecording
in playlist: MusicPlaylist

CREDIT
in playlist: MusicPlaylist
type: MusicRecording
track number: 2
type: Track
duration: PT0:04

Muttering... (STAGE 4 Front Base)
track number: 23
type: Track
in playlist: MusicPlaylist
type: MusicRecording
title: ブツ･ブツ･･･ (STAGE 4 前線基地) @ja
duration: PT1:06

Takushi Hiyamuta
made: R-TYPE ORIGINAL SOUND BOX
name: 冷牟田卓志 @ja
creator: R-TYPE ORIGINAL SOUND BOX
type: Person

TROPICAL FOREST (AREA 3)
duration: PT3:24
track number: 7
type: MusicRecording
in playlist: MusicPlaylist
type: Track

Prepare for Battle (INTERMISSION)
name: 臨戦 (INTERMISSION) @ja
type: MusicRecording
in playlist: MusicPlaylist
track number: 4
type: Track
duration: PT1:52

ESCAPE FROM THE BYDO [PART 2] (ENDING)
track number: 13
type: MusicRecording
in playlist: Record
type: Track
duration: PT1:22

Womb (STAGE 8 Bydo Empire)
name: 母胎 (STAGE 8 バイド帝星) @ja
type: MusicRecording
in playlist: MusicPlaylist
duration: PT0:19
track number: 44
type: Track

GIGANTIC SIDE DOWN [BRASS IMPRESSION] (STAGE 4 Giant Battleship)
type: MusicRecording
in playlist: Record
track number: 8
title: GIGANTIC SIDE DOWN [BRASS IMPRESSION] (STAGE 4 超巨大戦艦) @ja
type: Track
duration: PT2:12

Masahiko Ishida
name: 石田雅彦 @ja
made: R-TYPE ORIGINAL SOUND BOX
creator: R-TYPE ORIGINAL SOUND BOX
type: Person

SCRAMBLE CROSSROAD (STAGE 6 Transport System)
type: Track
duration: PT1:52
type: MusicRecording
in playlist: Record
track number: 10
title: SCRAMBLE CROSSROAD (STAGE 6 輸送システム) @ja

Mopping Up (GRANZELLA)
type: MusicRecording
track number: 26
name: 掃討 (GRANZELLA) @ja
in playlist: MusicPlaylist
duration: PT2:27
type: Track

STAGE 1 Crazy Machine [KYO-KI]
track number: 3
type: MusicRecording
type: Track
title: STAGE 1 狂機 [KYO-KI] @ja
duration: PT3:54
in playlist: MusicPlaylist

WATER SPLASH (STAGE 2 Cave)
type: Track
duration: PT3:32
track number: 18
name: WATER SPLASH (STAGE 2 洞窟) @ja
in playlist: MusicPlaylist
type: MusicRecording

PARADISE PLANET (AREA 1)
in playlist: MusicPlaylist
track number: 4
type: MusicRecording
duration: PT4:16
type: Track

A Monster Lurking in the Cave (STAGE 5 Nest)
name: 洞窟に潜むモンスター (STAGE 5 巣窟) @ja
in playlist: Record
duration: PT0:51
type: MusicRecording
type: Track
track number: 23

STAGE 2 (Acid Creature)
track number: 18
type: Track
name: STAGE 2 (アシド･クリーチャー) @ja
type: MusicRecording
duration: PT3:09
in playlist: MusicPlaylist

ENDING
in playlist: MusicPlaylist
track number: 11
type: MusicRecording
duration: PT1:23
type: Track

BOSS (Mechanical)
track number: 17
type: Track
title: BOSS (メカ系) @ja
type: MusicRecording
duration: PT1:41
in playlist: MusicPlaylist

MusicPlaylist
track: BOSS (Final)
track: CONTINUE
track: STAGE 4.0 (Deserted Lab: Spiral Pathway)
track: STAGE 1.0 (Metropolis Quietus: VS Gironika)
track: BOSS (Biological)
track: TITLE
track: MUSEUM
track: STAGE 6.1 (Beautiful Erasure)
track: STAGE 3.0 (Giant Battleship Raid: Above the City Buildings at Night)
track: STAGE 1.0 (Metropolis Quietus: Anxiety)
track: STAGE CLEAR
track: STAGE F-B (Summer Night)
track: AI VS MODE (CHAMPIONSHIP: UPPER CLASS)
track: STAGE 3.5 (Forest Watchdog)
track: AI VS MODE (SELECT)
track count: 35
track: STAGE 2.0 (Twisted Ecology: Desert)
track: STAGE 1.0 (Metropolis Quietus: Silence)
track: BOSS (Mechanical)
track: HANGAR
track: MENU
track: STAGE 4.0 (Deserted Lab: Enormous Cistern)
track: STAGE 3.0 (Giant Battleship Raid: Close Proximity)
track: STAGE 6.0 (Floating Graves)
track: AI VS MODE (CHAMPIONSHIP: NORMAL CLASS)
track: STAGE 1.0 (Metropolis Quietus: VS Gains)
num tracks: 35
track: STAGE 5.0 (Dimension 26)
track: STAGE F-C (Wherever)
track: STAGE 2.3 / 2.4 (Twisted Ecology: Underwater)
track: STAGE F-A (The Bydo...)
track: STAGE 2.1 / 2.2 (Twisted Ecology: Mid-Air)
track: OPENING
track: GAME OVER
record name: 4
track: AI VS MODE (CHAMPIONSHIP: HIGH CLASS)
track: AI VS MODE (CHAMPIONSHIP: NOVICE CLASS)
track: STAGE 6.2 (Anti-Space)
duration: PT63:40
type: Record

STAGE 5 Evil [JA-AKU]
type: MusicRecording
title: STAGE 5 邪悪 [JA-AKU] @ja
duration: PT5:02
type: Track
in playlist: MusicPlaylist
track number: 11

MONSTER BEAT (STAGE 2 Biological Sinus)
duration: PT2:52
title: MONSTER BEAT (STAGE 2 生体洞) @ja
type: Track
type: MusicRecording
track number: 29
in playlist: Record

TITLE (NOT USE)
type: MusicRecording
type: Track
track number: 13
in playlist: MusicPlaylist
duration: PT0:27

BATTLE PRESSURE (STAGE 3 Giant Battleship)
track number: 48
title: BATTLE PRESSURE (STAGE 3 巨大戦艦) @ja
type: Track
duration: PT1:59
type: MusicRecording
in playlist: Record

BATTLE PRESSURE (STAGE 3 Giant Battleship)
type: MusicRecording
type: Track
duration: PT1:58
title: BATTLE PRESSURE (STAGE 3 巨大戦艦) @ja
track number: 35
in playlist: Record

GAME OVER
duration: PT0:05
type: Track
type: MusicRecording
in playlist: MusicPlaylist
track number: 12

A Monster Lurking in the Cave (STAGE 5 Nest)
name: 洞窟に潜むモンスター (STAGE 5 巣窟) @ja
track number: 10
type: Track
type: MusicRecording
in playlist: MusicPlaylist
duration: PT0:52

Transmission (BYDO)
duration: PT2:23
track number: 6
type: Track
type: MusicRecording
title: 伝播 (BYDO) @ja
in playlist: MusicPlaylist

Dream Island [OGORERUMONO WA HISASIKARAZU] (STAGE 7 Corrupt City)
track number: 11
in playlist: MusicPlaylist
duration: PT1:58
type: MusicRecording
name: 夢の島 [OGORERUMONO WA HISASIKARAZU] (STAGE 7 腐敗都市) @ja
type: Track

Eventually (GRANZELLA)
type: Track
duration: PT0:25
track number: 28
type: MusicRecording
name: 終局 (GRANZELLA) @ja
in playlist: MusicPlaylist

BATTLE PRESSURE (STAGE 3 Giant Battleship)
duration: PT1:51
track number: 21
type: MusicRecording
type: Track
name: BATTLE PRESSURE (STAGE 3 巨大戦艦) @ja
in playlist: Record

Dream Island [OGORERUMONO WA HISASIKARAZU] (STAGE 7 Corrupt City)
type: MusicRecording
duration: PT1:56
title: 夢の島 [OGORERUMONO WA HISASIKARAZU] (STAGE 7 腐敗都市) @ja
track number: 52
in playlist: Record
type: Track

MusicPlaylist
track: Prepare for Battle (INTERMISSION)
track: Orderly (GRANZELLA)
track: Premonition (TITLE)
track: Convergence (EARTH)
track: Destruction Melody (R-TYPE STAGE 1)
track: Undefinable (R-TYPE BYDO)
track: Encounter (OPENING)
track: Silence
track: Undulating Airspace (BYDO)
record name: 5
track: Colossus Approach (R-TYPE STAGE 3)
track: Transmission (BYDO)
track: Eventually (GRANZELLA)
track: Triumph
track: Remains (BYDO)
track: Counterflow Airspace (EARTH)
track: Brew the Fighting Spirit (EARTH)
track: Stupefaction (BYDO)
type: Record
track: Control Failure (BYDO)
track: Demise (EARTH)
track: Indulge (GRANZELLA)
track: Impatience (BYDO)
track: Infringement (MENU)
track count: 32
track: Desire for Annihilation (BYDO)
track: Breakthrough (GRANZELLA)
track: Surpass (EARTH)
track: Enhancement (EARTH)
track: Mopping Up (GRANZELLA)
track: Refraction (EARTH)
track: Turbid Space (GRANZELLA)
track: Impulse (BYDO)
duration: PT57:41
track: Overpower (EARTH)
track: Asymptote (GRANZELLA)
num tracks: 32

THE END OF WAR (GAME OVER)
type: Track
track number: 46
in playlist: MusicPlaylist
type: MusicRecording
duration: PT0:09

ARMED POLICE UNIT "GALLOP" (TITLE)
in playlist: MusicPlaylist
duration: PT0:10
track number: 32
type: Track
type: MusicRecording

A Monster Lurking in the Cave (STAGE 5 Nest)
type: MusicRecording
in playlist: Record
duration: PT2:01
type: Track
title: 洞窟に潜むモンスター (STAGE 5 巣窟) @ja
track number: 32

STAGE 3.5 (Forest Watchdog)
track number: 18
title: STAGE 3.5 (暗黒の森の番犬) @ja
type: Track
duration: PT2:01
in playlist: MusicPlaylist
type: MusicRecording

BATTLE THEME (STAGE 1 Encounter)
title: BATTLE THEME (STAGE 1 遭遇) @ja
type: Track
in playlist: Record
duration: PT1:43
type: MusicRecording
track number: 2

TITLE
type: MusicRecording
track number: 33
type: Track
duration: PT0:17
in playlist: MusicPlaylist

Womb (STAGE 8 Bydo Empire)
type: MusicRecording
duration: PT0:19
type: Track
track number: 12
title: 母胎 (STAGE 8 バイド帝星) @ja
in playlist: MusicPlaylist

STAGE 1.0 (Metropolis Quietus: Anxiety)
in playlist: MusicPlaylist
track number: 6
type: Track
type: MusicRecording
duration: PT0:51
name: STAGE 1.0 (永眠の都市: 不安) @ja

BOSS (Final)
track number: 24
in playlist: MusicPlaylist
title: BOSS (最終) @ja
type: MusicRecording
duration: PT5:04
type: Track

BOSS THEME
type: Track
in playlist: Record
track number: 3
type: MusicRecording
duration: PT0:43

SCRAMBLE CROSSROAD (STAGE 6 Transport System)
type: MusicRecording
name: SCRAMBLE CROSSROAD (STAGE 6 輸送システム) @ja
type: Track
in playlist: Record
track number: 51
duration: PT1:38

SCRAMBLE CROSSROAD (STAGE 6 Transport System)
track number: 24
type: MusicRecording
title: SCRAMBLE CROSSROAD (STAGE 6 輸送システム) @ja
type: Track
duration: PT1:51
in playlist: Record

ENSURING SAFETY (ZONE CLEAR)
in playlist: MusicPlaylist
type: MusicRecording
type: Track
duration: PT0:40
track number: 31

A Monster Lurking in the Cave (STAGE 5 Nest)
type: MusicRecording
track number: 8
name: 洞窟に潜むモンスター (STAGE 5 巣窟) @ja
in playlist: Record
type: Track
duration: PT0:51

TO THE NEXT ZONE! (STAGE CLEAR)
type: Track
in playlist: Record
type: MusicRecording
track number: 5
duration: PT0:12

R's LIBRARY Ver.1.0
type: Track
in playlist: MusicPlaylist
duration: PT4:42
type: MusicRecording
track number: 20

Dream Island [OGORERUMONO WA HISASIKARAZU] (STAGE 7 Corrupt City)
in playlist: Record
type: MusicRecording
track number: 34
duration: PT2:01
title: 夢の島 [OGORERUMONO WA HISASIKARAZU] (STAGE 7 腐敗都市) @ja
type: Track

MONSTER BEAT (STAGE 2 Biological Sinus)
type: Track
type: MusicRecording
track number: 4
name: MONSTER BEAT (STAGE 2 生体洞) @ja
in playlist: MusicPlaylist
duration: PT2:32

Muttering... (STAGE 4 Front Base)
track number: 8
type: Track
duration: PT1:03
in playlist: MusicPlaylist
name: ブツ･ブツ･･･ (STAGE 4 前線基地) @ja
type: MusicRecording

R-TYPE TACTICS II -Operation BITTER CHOCOLATE-
name: アール・タイプ タクティクスツー -オペレーション ビター チョコレート- @ja
type: CreativeWork

R-TYPE DELTA
name: アール・タイプ デルタ @ja
name: R-TYPE Δ @ja-latn
type: CreativeWork

Dream Island [OGORERUMONO WA HISASIKARAZU] (STAGE 7 Corrupt City)
type: Track
track number: 27
title: 夢の島 [OGORERUMONO WA HISASIKARAZU] (STAGE 7 腐敗都市) @ja
duration: PT1:56
in playlist: MusicPlaylist
type: MusicRecording

ESCAPE FROM THE EMPIRE (ALL CLEAR)
type: Track
in playlist: MusicPlaylist
type: MusicRecording
duration: PT1:35
track number: 28

BATTLE THEME (STAGE 1 Encounter)
track number: 17
in playlist: Record
type: Track
name: BATTLE THEME (STAGE 1 遭遇) @ja
type: MusicRecording
duration: PT1:43

LIKE THE STARDUST (ENDING)
duration: PT3:12
type: MusicRecording
track number: 42
type: Track
in playlist: MusicPlaylist

Impatience (BYDO)
title: 焦燥 (BYDO) @ja
type: Track
type: MusicRecording
in playlist: MusicPlaylist
duration: PT0:36
track number: 14

Muttering... (STAGE 4 Front Base)
track number: 39
in playlist: MusicPlaylist
name: ブツ･ブツ･･･ (STAGE 4 前線基地) @ja
duration: PT1:06
type: Track
type: MusicRecording

MONSTER BEAT (STAGE 2 Biological Sinus)
track number: 5
type: Track
name: MONSTER BEAT (STAGE 2 生体洞) @ja
duration: PT1:27
in playlist: MusicPlaylist
type: MusicRecording

OPENING
in playlist: Record
track number: 1
type: Track
type: MusicRecording
duration: PT1:17

COUNTERATTACK (STAGE 1 Ruins)
track number: 15
name: COUNTERATTACK (STAGE 1 遺跡) @ja
duration: PT2:02
type: Track
type: MusicRecording
in playlist: MusicPlaylist

TITLE
type: MusicRecording
type: Track
track number: 14
in playlist: MusicPlaylist
duration: PT0:05

R-TYPE ORIGINAL SOUND BOX
type: CreativeWork
composer: (Robotics
  made: R-TYPE ORIGINAL SOUND BOX
  type: Person
composer: Yuki Iwai
composer: Takushi Hiyamuta
composer: Masahiko Ishida
composer: Takayuki Iwai
composer: (ZEAL★DoQMaL)
  type: Person
  made: R-TYPE ORIGINAL SOUND BOX
composer: Masato Ishizaki
type: Composition
composer: Inc.)
  type: Person
  made: R-TYPE ORIGINAL SOUND BOX
composer: (ZEAL★DoQMaL
  type: Person
  made: R-TYPE ORIGINAL SOUND BOX
produced work: musicalwork

THE FUNKY FLAMINGO (ZONE A)
in playlist: MusicPlaylist
type: MusicRecording
type: Track
track number: 29
duration: PT6:27

Dream Island [OGORERUMONO WA HISASIKARAZU] (STAGE 7 Corrupt City)
track number: 9
in playlist: MusicPlaylist
type: MusicRecording
title: 夢の島 [OGORERUMONO WA HISASIKARAZU] (STAGE 7 腐敗都市) @ja
duration: PT3:36
type: Track

Silence
duration: PT0:07
track number: 18
title: 沈黙 @ja
type: MusicRecording
in playlist: MusicPlaylist
type: Track

BATTLE THEME
in playlist: Record
track number: 33
type: MusicRecording
duration: PT1:44
type: Track

LIKE A HERO (ALL STAGE CLEAR)
track number: 24
in playlist: Record
type: Track
duration: PT0:41
type: MusicRecording

BOSS THEME
type: Track
track number: 32
in playlist: Record
duration: PT0:44
type: MusicRecording

Indulge (GRANZELLA)
title: 耽々 (GRANZELLA) @ja
in playlist: MusicPlaylist
type: Track
duration: PT1:55
type: MusicRecording
track number: 23

R-TYPE Δ MOVIE
type: MusicRecording
track number: 23
type: Track
in playlist: MusicPlaylist
duration: PT1:57

GAME OVER
track number: 29
duration: PT0:09
type: MusicRecording
in playlist: MusicPlaylist
type: Track

NAMELESS SOLDIERS (ENDING)
type: Track
type: MusicRecording
in playlist: Record
duration: PT1:35
track number: 30

ENDING Silence [SEIJAKU]
track number: 17
title: ENDING 静寂 [SEIJAKU] @ja
type: Track
duration: PT1:05
type: MusicRecording
in playlist: MusicPlaylist

STAGE 4 (Fire Cask Factory)
name: STAGE 4 (ファイアキャスクファクトリー) @ja
type: Track
duration: PT2:23
type: MusicRecording
track number: 20
in playlist: MusicPlaylist

DEAD END (STAGE 5 Expansion Base)
title: DEAD END (STAGE 5 増設基地) @ja
track number: 26
type: MusicRecording
in playlist: MusicPlaylist
duration: PT1:37
type: Track

AI VS MODE (CHAMPIONSHIP: NORMAL CLASS)
type: MusicRecording
duration: PT1:45
track number: 33
in playlist: MusicPlaylist
type: Track

STAGE 4.0 (Deserted Lab: Spiral Pathway)
type: Track
name: STAGE 4.0 (沈黙の研究所: 螺旋通路) @ja
track number: 19
duration: PT4:14
type: MusicRecording
in playlist: MusicPlaylist

ENTER YOUR NAME
in playlist: MusicPlaylist
duration: PT1:19
type: Track
type: MusicRecording
track number: 13

LIKE A HERO (ALL STAGE CLEAR)
in playlist: MusicPlaylist
track number: 11
type: MusicRecording
duration: PT0:41
type: Track

STAGE 3.0 (Giant Battleship Raid: Close Proximity)
name: STAGE 3.0 (巨大戦艦襲来: 大接近) @ja
track number: 16
duration: PT1:21
in playlist: MusicPlaylist
type: MusicRecording
type: Track

THE RETURN OF THE ATROCITY [LONG FORM OF BASS MIX] (BOSS STAGE)
type: MusicRecording
duration: PT1:37
type: Track
in playlist: Record
track number: 4

R-TYPE LEO
type: CreativeWork
name: アールタイプ レオ @ja

CONTINUE
duration: PT0:16
type: Track
track number: 41
type: MusicRecording
in playlist: Record

BATTLE THEME (STAGE 1 Encounter)
duration: PT1:51
track number: 31
type: MusicRecording
title: BATTLE THEME (STAGE 1 遭遇) @ja
type: Track
in playlist: Record

MONSTER BEAT (STAGE 2 Biological Sinus)
title: MONSTER BEAT (STAGE 2 生体洞) @ja
type: Track
duration: PT1:28
type: MusicRecording
in playlist: Record
track number: 34

Super Stage (SUPER STAGE)
type: Track
track number: 40
name: スーパーステージ (SUPER STAGE) @ja
type: MusicRecording
duration: PT1:33
in playlist: MusicPlaylist

OP3
duration: PT0:12
type: MusicRecording
track number: 19
in playlist: Record
type: Track

RETURN IN TRIUMPH (STAGE CLEAR)
type: Track
type: MusicRecording
in playlist: Record
duration: PT0:10
track number: 5

Orderly (GRANZELLA)
type: MusicRecording
name: 整然 (GRANZELLA) @ja
type: Track
duration: PT2:18
in playlist: MusicPlaylist
track number: 27

BATTLE THEME (STAGE 1 Encounter)
type: MusicRecording
in playlist: Record
name: BATTLE THEME (STAGE 1 遭遇) @ja
type: Track
duration: PT1:48
track number: 3

PROMENADE JUNGLE (ZONE E)
in playlist: MusicPlaylist
type: Track
type: MusicRecording
track number: 41
duration: PT4:06

BOSS THEME
duration: PT0:45
type: Track
type: MusicRecording
in playlist: Record
track number: 34

Turbid Space (GRANZELLA)
type: Track
duration: PT2:42
type: MusicRecording
title: 混濁空間 (GRANZELLA) @ja
track number: 24
in playlist: MusicPlaylist

OP2
in playlist: Record
track number: 18
type: Track
duration: PT0:19
type: MusicRecording

STAGE F-C (Wherever)
duration: PT2:31
type: MusicRecording
in playlist: MusicPlaylist
name: STAGE F-C (どこまでも) @ja
type: Track
track number: 28

OP1
type: MusicRecording
duration: PT0:38
track number: 17
type: Track
in playlist: Record

RETURN IN TRIUMPH (STAGE CLEAR)
type: MusicRecording
track number: 22
duration: PT0:10
in playlist: Record
type: Track

MusicPlaylist
track: TITLE
track: R-9, TO THE FRONT! (START)
track: MAJESTIC KILLER (BOSS)
track: RETURN IN TRIUMPH (STAGE CLEAR)
track: BOSS THEME
track: LIKE THE STARDUST (ENDING)
track: NAME ENTRY
track: GAME OVER
duration: PT60:01
track: DEAD END (STAGE 5 Expansion Base)
track: BAIYO (STAGE 6 Bydo Empire)
track: SUDDENLY (ZONE B)
track: COIN
track: BATTLE THEME (STAGE 1 Encounter)
track: SLIP SLIDIN' AWAY (STAGE 4 Resource Minefield)
num tracks: 42
track: CONTINUE
track: Womb (STAGE 8 Bydo Empire)
track: WATER SPLASH (STAGE 2 Cave)
track: ELECTRONIC HURRICANE (ZONE D)
track: Muttering... (STAGE 4 Front Base)
track: ESCAPE FROM THE EMPIRE (ALL CLEAR)
track: SHIFT UP PASSAGES (ZONE C)
track: ENSURING SAFETY (ZONE CLEAR)
track: BATTLE PRESSURE (STAGE 3 Giant Battleship)
record name: 1
track: EMERGENCY SCRAMBLE (NAME ENTRY / GAMEOVER ~ CONTINUE)
track: METAL CRUSHER (STAGE 3 Red Sky)
track: LIKE A HERO (ALL STAGE CLEAR)
track: STAGE CLEAR
track: COUNTERATTACK (STAGE 1 Ruins)
track: ARMED POLICE UNIT "GALLOP" (TITLE)
track: A Monster Lurking in the Cave (STAGE 5 Nest)
track: CREDIT
track: THE FUNKY FLAMINGO (ZONE A)
track: Dream Island [OGORERUMONO WA HISASIKARAZU] (STAGE 7 Corrupt City)
track: PROMENADE JUNGLE (ZONE E)
track: THE END OF WAR (GAME OVER)
track: MONSTER BEAT (STAGE 2 Biological Sinus)
track: SCRAMBLE CROSSROAD (STAGE 6 Transport System)
track count: 42
track: NAMELESS SOLDIERS (NAME ENTRY)
type: Record

Undulating Airspace (BYDO)
type: MusicRecording
type: Track
track number: 12
name: 波状空間 (BYDO) @ja
duration: PT2:14
in playlist: MusicPlaylist

SHIFT UP PASSAGES (ZONE C)
in playlist: MusicPlaylist
track number: 33
duration: PT4:13
type: MusicRecording
type: Track

LIKE A HERO (ALL STAGE CLEAR)
type: Track
duration: PT1:31
type: MusicRecording
track number: 27
in playlist: Record

Clarice Disc
name: クラリスディスク @ja

CONTINUE?
type: Track
type: MusicRecording
duration: PT0:32
in playlist: MusicPlaylist
track number: 18

CONTINUE
duration: PT0:12
in playlist: Record
type: MusicRecording
track number: 32
type: Track

THE END OF WAR (GAME OVER)
track number: 40
type: MusicRecording
in playlist: Record
duration: PT0:08
type: Track

TITLE (STAGE 4 CLEAR)
track number: 8
type: Track
type: MusicRecording
duration: PT0:17
in playlist: MusicPlaylist

STAGE 3.0 (Giant Battleship Raid: Above the City Buildings at Night)
type: Track
type: MusicRecording
title: STAGE 3.0 (巨大戦艦襲来: 夜のビル街上空) @ja
in playlist: MusicPlaylist
track number: 15
duration: PT1:57

STAGE 1.0 (Metropolis Quietus: VS Gains)
title: STAGE 1.0 (永眠の都市: VSゲインズ) @ja
in playlist: MusicPlaylist
duration: PT1:02
type: Track
track number: 8
type: MusicRecording

THE END OF WAR (GAME OVER)
type: Track
track number: 14
in playlist: MusicPlaylist
type: MusicRecording
duration: PT0:08

THE END OF WAR (GAME OVER)
type: MusicRecording
type: Track
track number: 28
in playlist: Record
duration: PT0:07

Remains (BYDO)
type: MusicRecording
name: 残滓 (BYDO) @ja
type: Track
in playlist: MusicPlaylist
duration: PT2:10
track number: 16

Womb (STAGE 8 Bydo Empire)
type: Track
duration: PT1:19
track number: 35
name: 母胎 (STAGE 8 バイド帝星) @ja
type: MusicRecording
in playlist: Record

MusicPlaylist
track: BOSS THEME
track: MONSTER BEAT (STAGE 2 Biological Sinus)
track: Dream Island [OGORERUMONO WA HISASIKARAZU] (STAGE 7 Corrupt City)
track: A Monster Lurking in the Cave (STAGE 5 Nest)
track: BATTLE THEME (STAGE 1 Encounter)
track: THE END OF WAR (GAME OVER)
track: RETURN IN TRIUMPH (STAGE CLEAR)
type: Record
track: Womb (STAGE 8 Bydo Empire)
track: LIKE A HERO (ALL STAGE CLEAR)
track: COIN
track: BATTLE PRESSURE (STAGE 3 Giant Battleship)
track: CONTINUE
track: TITLE (STAGE 4 CLEAR)
record name: 6
track: NAME ENTRY
track: Muttering... (STAGE 4 Front Base)
track: SCRAMBLE CROSSROAD (STAGE 6 Transport System)
track: TITLE
track: Super Stage (SUPER STAGE)
num tracks: 48
track count: 48
track: NAME ENTRY (NEXT MISSION CODE)
duration: PT49:54

CONTINUE
track number: 16
in playlist: Record
type: MusicRecording
type: Track
duration: PT0:15

STAGE CLEAR
in playlist: MusicPlaylist
type: MusicRecording
duration: PT0:12
type: Track
track number: 22

Dream Island [OGORERUMONO WA HISASIKARAZU] (STAGE 7 Corrupt City)
track number: 10
type: Track
name: 夢の島 [OGORERUMONO WA HISASIKARAZU] (STAGE 7 腐敗都市) @ja
type: MusicRecording
duration: PT1:25
in playlist: Record

BATTLE THEME (STAGE 1, 3, 5)
type: Track
type: MusicRecording
in playlist: Record
track number: 20
duration: PT1:39

BONUS TRACK (SECRET)
type: Track
duration: PT0:22
track number: 18
in playlist: Record
type: MusicRecording

FORCE SELECT
type: Track
in playlist: MusicPlaylist
track number: 15
duration: PT2:38
type: MusicRecording

SOLITARY FLIGHT (STAGE 1 Outer Space)
duration: PT6:00
name: SOLITARY FLIGHT (STAGE 1 宇宙空間) @ja
in playlist: Record
track number: 3
type: Track
type: MusicRecording

SUDDENLY (ZONE B)
track number: 38
duration: PT3:41
type: Track
type: MusicRecording
in playlist: MusicPlaylist

Muttering... (STAGE 4 Front Base)
type: MusicRecording
type: Track
in playlist: Record
name: ブツ･ブツ･･･ (STAGE 4 前線基地) @ja
duration: PT0:55
track number: 22

OP6
track number: 22
in playlist: Record
type: MusicRecording
duration: PT0:22
type: Track

BATTLE PRESSURE (STAGE 3 Giant Battleship)
type: Track
in playlist: MusicPlaylist
type: MusicRecording
title: BATTLE PRESSURE (STAGE 3 巨大戦艦) @ja
duration: PT1:51
track number: 38

R-9, TO THE FRONT! (START)
type: Track
type: MusicRecording
in playlist: MusicPlaylist
track number: 14
duration: PT0:05

BOSS (Biological)
track number: 10
in playlist: MusicPlaylist
duration: PT1:27
type: Track
name: BOSS (生物系) @ja
type: MusicRecording

A Monster Lurking in the Cave (STAGE 5 Nest)
track number: 7
type: MusicRecording
type: Track
name: 洞窟に潜むモンスター (STAGE 5 巣窟) @ja
in playlist: MusicPlaylist
duration: PT2:47

AREA BOSS
type: Track
track number: 5
type: MusicRecording
in playlist: MusicPlaylist
duration: PT2:23

STAGE 2.0 (Twisted Ecology: Desert)
track number: 12
type: MusicRecording
in playlist: MusicPlaylist
duration: PT3:30
name: STAGE 2.0 (歪んだ生態系: 砂漠) @ja
type: Track

ENDING : NORMAL
type: Track
duration: PT0:17
track number: 37
in playlist: Record
type: MusicRecording

EMERGENCY SCRAMBLE (NAME ENTRY / GAMEOVER ~ CONTINUE)
duration: PT0:57
in playlist: MusicPlaylist
name: EMERGENCY SCRAMBLE (NAME ENTRY / GAMEOVER ～ CONTINUE) @ja
type: MusicRecording
type: Track
track number: 28

STAGE 4 Corrosion [SHIN-SYOKU]
type: MusicRecording
type: Track
name: STAGE 4 侵食 [SHIN-SYOKU] @ja
track number: 10
duration: PT4:52
in playlist: MusicPlaylist

CONTINUE
in playlist: Record
duration: PT0:13
type: MusicRecording
track number: 15
type: Track

ELECTRONIC HURRICANE (ZONE D)
in playlist: MusicPlaylist
type: Track
type: MusicRecording
duration: PT3:42
track number: 34

BOSS THEME
track number: 19
type: MusicRecording
type: Track
in playlist: MusicPlaylist
duration: PT1:11

GAME OVER
type: Track
type: MusicRecording
in playlist: MusicPlaylist
duration: PT0:05
track number: 28

Inc.)
creator: R-TYPE ORIGINAL SOUND BOX
type: Person
made: R-TYPE ORIGINAL SOUND BOX

CONTINUE
type: MusicRecording
in playlist: MusicPlaylist
duration: PT0:15
track number: 16
type: Track

STAGE 5 (Bionics Lab)
in playlist: MusicPlaylist
type: Track
type: MusicRecording
duration: PT2:19
title: STAGE 5 (バイオニクス･ラボ) @ja
track number: 22

GAME START
type: MusicRecording
duration: PT0:15
track number: 3
type: Track
in playlist: MusicPlaylist

CONTINUE
track number: 29
type: Track
in playlist: MusicPlaylist
type: MusicRecording
duration: PT1:51

R-9, TO THE FRONT! ~ COUNTERATTACK (STAGE 1, 3, 5)
type: MusicRecording
in playlist: Record
title: R-9, TO THE FRONT! ～ COUNTERATTACK (STAGE 1, 3, 5) @ja
type: Track
duration: PT2:02
track number: 26

NAME ENTRY
duration: PT1:22
type: MusicRecording
type: Track
in playlist: Record
track number: 14

CORE OF THE PLANET (FINAL AREA)
track number: 10
in playlist: MusicPlaylist
type: MusicRecording
type: Track
duration: PT2:17

WE WET YOU [SEXY BASS MIX] (STAGE 3 Cavity)
type: MusicRecording
type: Track
name: WE WET YOU [SEXY BASS MIX] (STAGE 3 空洞) @ja
duration: PT2:35
track number: 7
in playlist: Record

R-9, TO THE FRONT! (START)
in playlist: MusicPlaylist
type: MusicRecording
track number: 19
type: Track
duration: PT0:04

SCRAMBLE CROSSROAD (STAGE 6 Transport System)
in playlist: MusicPlaylist
track number: 26
type: Track
title: SCRAMBLE CROSSROAD (STAGE 6 輸送システム) @ja
duration: PT1:44
type: MusicRecording

BATTLE PRESSURE (STAGE 3 Giant Battleship)
in playlist: Record
type: Track
track number: 6
type: MusicRecording
name: BATTLE PRESSURE (STAGE 3 巨大戦艦) @ja
duration: PT1:51

BOSS THEME
type: MusicRecording
type: Track
duration: PT0:43
in playlist: Record
track number: 18

OP8
type: MusicRecording
type: Track
in playlist: Record
track number: 25
duration: PT0:42

GAME OVER
type: MusicRecording
type: Track
duration: PT0:09
track number: 30
in playlist: MusicPlaylist

CONTINUE
type: Track
type: MusicRecording
duration: PT0:13
in playlist: Record
track number: 56

ENCOUNTER BYDO!
type: MusicRecording
type: Track
track number: 8
in playlist: MusicPlaylist
duration: PT2:09

BATTLE THEME (STAGE 1 Encounter)
type: MusicRecording
track number: 3
title: BATTLE THEME (STAGE 1 遭遇) @ja
type: Track
in playlist: MusicPlaylist
duration: PT1:46

TITLE
in playlist: Record
type: MusicRecording
track number: 19
duration: PT0:18
type: Track

A Monster Lurking in the Cave (STAGE 5 Nest)
type: MusicRecording
title: 洞窟に潜むモンスター (STAGE 5 巣窟) @ja
type: Track
in playlist: Record
duration: PT0:52
track number: 50

LIKE A HERO (ALL STAGE CLEAR)
duration: PT0:42
track number: 13
type: Track
type: MusicRecording
in playlist: MusicPlaylist

Dream Island [OGORERUMONO WA HISASIKARAZU] (STAGE 7 Corrupt City)
type: MusicRecording
in playlist: Record
title: 夢の島 [OGORERUMONO WA HISASIKARAZU] (STAGE 7 腐敗都市) @ja
type: Track
track number: 11
duration: PT2:02

SCRAMBLE CROSSROAD (STAGE 6 Transport System)
track number: 9
type: MusicRecording
duration: PT1:51
name: SCRAMBLE CROSSROAD (STAGE 6 輸送システム) @ja
in playlist: Record
type: Track

BATTLE PRESSURE (STAGE 3 Giant Battleship)
name: BATTLE PRESSURE (STAGE 3 巨大戦艦) @ja
track number: 30
in playlist: Record
duration: PT2:01
type: Track
type: MusicRecording

SELECT YOUR PARTNER
type: Track
in playlist: MusicPlaylist
duration: PT1:14
track number: 2
type: MusicRecording

Womb (STAGE 8 Bydo Empire)
title: 母胎 (STAGE 8 バイド帝星) @ja
type: MusicRecording
in playlist: Record
track number: 12
duration: PT0:19
type: Track

Womb (STAGE 8 Bydo Empire)
type: Track
in playlist: MusicPlaylist
name: 母胎 (STAGE 8 バイド帝星) @ja
type: MusicRecording
track number: 10
duration: PT1:33