DEAD END (STAGE 5 Expansion Base)
DEAD END (STAGE 5 増設基地)
(Robotics
THE END OF WAR (GAME OVER)
MONSTER BEAT (STAGE 2 Biological Sinus)
MONSTER BEAT (STAGE 2 生体洞)
CONTINUE
NAME ENTRY
アール・タイプII
R-TYPE II
R-TYPE FINAL
アールタイプファイナル
SCRAMBLE CROSSROAD (STAGE 6 輸送システム)
SCRAMBLE CROSSROAD (STAGE 6 Transport System)
ENDING MOVIE (R-TYPE 2 Lap End)
ENDING MOVIE (R-TYPE 2周エンド)
石崎正人
Masato Ishizaki
BAIYO (STAGE 6 Bydo Empire)
BAIYO (STAGE 6 バイド帝星)
R-TYPE TACTICS
アール・タイプ タクティクス
R-TYPE COMMAND
ENDING MOVIE (R-TYPE II 2周エンド)
ENDING MOVIE (R-TYPE II 2 Lap End)
COIN
STAGE 7 Life [SEI-MEI]
STAGE 7 生命 [SEI-MEI]
巨影接近 (R-TYPE STAGE 3)
Colossus Approach (R-TYPE STAGE 3)
STAGE 1 (次元カタパルト)
STAGE 1 (Dimension Catapult)
BOSS THEME
RETURN IN TRIUMPH (STAGE CLEAR)
STAGE 2 異形 [I-GYO] AIR
STAGE 2 Deformation [I-GYO] AIR
GAMEOVER
ELECTRONIC HURRICANE (ZONE D)
Muttering... (STAGE 4 Front Base)
ブツ･ブツ･･･ (STAGE 4 前線基地)
ARMED POLICE UNIT "GALLOP" (TITLE)
TITLE
AI VS MODE (CHAMPIONSHIP: NOVICE CLASS)
BATTLE PRESSURE (STAGE 3 巨大戦艦)
BATTLE PRESSURE (STAGE 3 Giant Battleship)
洞窟に潜むモンスター (STAGE 5 巣窟)
A Monster Lurking in the Cave (STAGE 5 Nest)
STAGE 2.3 / 2.4 (歪んだ生態系: 水中)
STAGE 2.3 / 2.4 (Twisted Ecology: Underwater)
COUNTERATTACK '91 (STAGE 2 遺跡)
COUNTERATTACK '91 (STAGE 2 Ruins)
SHIFT UP PASSAGES (ZONE C)
定義不能 (R-TYPE BYDO)
Undefinable (R-TYPE BYDO)
ENDING 2 : NORMAL
STAGE 1.0 (Metropolis Quietus: Silence)
STAGE 1.0 (永眠の都市: 静寂)
(ZEAL★DoQMaL
LAST DANCE!
(ZEAL★DoQMaL)
Control Failure (BYDO)
抑制不能 (BYDO)
LIKE A HERO (ALL STAGE CLEAR)
STAGE CLEAR
BATTLE THEME (STAGE 1 Encounter)
BATTLE THEME (STAGE 1 遭遇)
FLOATING CONTINENT (AREA 4)
ESCAPE FROM THE BYDO [PART 1] (ESCAPE)
AI VS MODE (SELECT)
Womb (STAGE 8 Bydo Empire)
母胎 (STAGE 8 バイド帝星)
MAJESTIC KILLER (BOSS)
Triumph
凱歌
STAFF CREDIT : HARD
LAST BOSS
夢の島 [OGORERUMONO WA HISASIKARAZU] (STAGE 7 腐敗都市)
Dream Island [OGORERUMONO WA HISASIKARAZU] (STAGE 7 Corrupt City)
SLIP SLIDIN' AWAY (STAGE 4 資源採掘場)
SLIP SLIDIN' AWAY (STAGE 4 Resource Minefield)
NAMELESS SOLDIERS (NAME ENTRY)
AI VS MODE (CHAMPIONSHIP: UPPER CLASS)
70'S BLAST ROCK OF ALL NIGHT SHAKING HEADS RADIO CONDITION 16 45 (CONTINUE)
STAGE 6 Awakening [KAKU-SEI]
STAGE 6 覚醒 [KAKU-SEI]
ENSURING SAFETY (ZONE CLEAR)
OP5
OPENING
高揚 (EARTH)
Enhancement (EARTH)
ENCOUNTER ENEMY!
AI VS MODE (CHAMPIONSHIP: HIGH CLASS)
OP4
STAGE 2 Deformation [I-GYO] WATER
STAGE 2 異形 [I-GYO] WATER
R-TYPE MEDLEY (STAFF SCROLL)
STAGE 3 巨襲 [KYO-SHU]
STAGE 3 Gigantic Attack [KYO-SHU]
Premonition (TITLE)
予感 (TITLE)
Impulse (BYDO)
衝動 (BYDO)
殲滅欲求 (BYDO)
Desire for Annihilation (BYDO)
ESCAPE
アール・タイプス
R-TYPES
屈折 (EARTH)
Refraction (EARTH)
R-TYPE ORIGINAL SOUND BOX
Demise (EARTH)
終焉 (EARTH)
GAME OVER
凌駕 (EARTH)
Surpass (EARTH)
STAGE F-B (Summer Night)
STAGE F-B (夏の夕暮れ)
R-TYPE III
アールタイプ・スリー ザ・サード・ライトニング
R-TYPE III: THE THIRD LIGHTNING
COUNTERATTACK (STAGE 1 遺跡)
COUNTERATTACK (STAGE 1 Ruins)
BATTLE THEME (STAGE 1 Encounter / STAFF CREDIT : EASY・NORMAL)
BATTLE THEME (STAGE 1 遭遇 / STAFF CREDIT : EASY・NORMAL)
MUSEUM
STAGE 6.2 (Anti-Space)
STAGE 6.2 (逆流空間)
ENDING : EASY
BOSS 3
R9 TO THE FRONT [REMIX] (START)
BAD END [NO! NO! NO!] (BAD ENDING)
CREDIT
スーパー・アール・タイプ
SUPER R-TYPE
OP7
MONSTER BEAT (STAGE 2, 4, 6)
METAL CRUSHER (STAGE 3 Red Sky)
METAL CRUSHER (STAGE 3 紅の空)
BE ALL GONE. (GAME OVER)
FUNKY JUNCTION (STAGE 5 Resource Minefield)
FUNKY JUNCTION (STAGE 5 資源採掘場)
岩井由紀
Yuki Iwai
Counterflow Airspace (EARTH)
逆流空間 (EARTH)
STAGE F-A (The Bydo...)
STAGE F-A (バイドとは･･･)
LIKE THE STARDUST (ENDING)
アールタイプ・ディメンジョンズEX
R-TYPE DIMENSIONS EX
BOSS 2
収斂 (EARTH)
Convergence (EARTH)
INSIDE OF RUINS (AREA 5)
STAGE 1.0 (永眠の都市: VSギロニカ)
STAGE 1.0 (Metropolis Quietus: VS Gironika)
Stupefaction (BYDO)
自失 (BYDO)
圧倒 (EARTH)
Overpower (EARTH)
Takayuki Iwai
岩井隆之
STAGE 4.0 (沈黙の研究所: 巨大水槽)
STAGE 4.0 (Deserted Lab: Enormous Cistern)
STAGE 3 (重金属回廊)
STAGE 3 (Heavy Metal Corridor)
漸近 (GRANZELLA)
Asymptote (GRANZELLA)
Inc.)
STAGE 5.0 (Dimension 26)
STAGE 5.0 (跳躍26次元)
Brew the Fighting Spirit (EARTH)
戦意醸成 (EARTH)
PROMENADE JUNGLE (ZONE E)
STAGE 6.0 (宇宙墓標群)
STAGE 6.0 (Floating Graves)
STAGE 6 (Electric Field 25-Dimensional Space Coordinates Q3681119: Galactic Center Region)
STAGE 6 (電界25次元 空間座標 Q3681119: 銀河系中心域)
アール・タイプ
R-TYPE
ENDING
CONTINUE (NOT USE)
WATER SPLASH (STAGE 2 Cave)
WATER SPLASH (STAGE 2 洞窟)
THE NATIONAL ANTHEM OF BYDO EMPIRE (STAGE 7 バイド帝星)
THE NATIONAL ANTHEM OF BYDO EMPIRE (STAGE 7 Bydo Empire)
突破 (GRANZELLA)
Breakthrough (GRANZELLA)
Infringement (MENU)
侵蝕 (MENU)
R-DANCE [DEEP OSAKA MIX] (STAGE 6 再生工場)
R-DANCE [DEEP OSAKA MIX] (STAGE 6 Recycling Plant)
スーパーステージ (SUPER STAGE)
Super Stage (SUPER STAGE)
STAGE CLEARED
WATER SPLASH (STAGE 2, 4)
HANGAR
BOSS 1
NAME ENTRY (NEXT MISSION CODE)
STAGE 6.1 (Beautiful Erasure)
STAGE 6.1 (異変と忘却)
ENDING 安らぎ [YASURAGI]
ENDING Peace [YASURAGI]
COSMIC COP
GALLOP
ギャロップ
MENU
THE FUNKY FLAMINGO (ZONE A)
STAGE 2.1 / 2.2 (歪んだ生態系: 空中)
STAGE 2.1 / 2.2 (Twisted Ecology: Mid-Air)
SUDDENLY (ZONE B)
Destruction Melody (R-TYPE STAGE 1)
破壊旋律 (R-TYPE STAGE 1)
ESCAPE FROM THE EMPIRE (ALL CLEAR)
遭遇 (OPENING)
Encounter (OPENING)
EMERGENCY SCRAMBLE (NAME ENTRY / GAMEOVER ~ CONTINUE)
EMERGENCY SCRAMBLE (NAME ENTRY / GAMEOVER ～ CONTINUE)
RED-HOT DESERT (AREA 2)
冷牟田卓志
Takushi Hiyamuta
TROPICAL FOREST (AREA 3)
臨戦 (INTERMISSION)
Prepare for Battle (INTERMISSION)
ESCAPE FROM THE BYDO [PART 2] (ENDING)
GIGANTIC SIDE DOWN [BRASS IMPRESSION] (STAGE 4 Giant Battleship)
GIGANTIC SIDE DOWN [BRASS IMPRESSION] (STAGE 4 超巨大戦艦)
Masahiko Ishida
石田雅彦
掃討 (GRANZELLA)
Mopping Up (GRANZELLA)
STAGE 1 Crazy Machine [KYO-KI]
STAGE 1 狂機 [KYO-KI]
PARADISE PLANET (AREA 1)
STAGE 2 (Acid Creature)
STAGE 2 (アシド･クリーチャー)
BOSS (Mechanical)
BOSS (メカ系)
STAGE 5 Evil [JA-AKU]
STAGE 5 邪悪 [JA-AKU]
TITLE (NOT USE)
Transmission (BYDO)
伝播 (BYDO)
Eventually (GRANZELLA)
終局 (GRANZELLA)
STAGE 3.5 (暗黒の森の番犬)
STAGE 3.5 (Forest Watchdog)
STAGE 1.0 (Metropolis Quietus: Anxiety)
STAGE 1.0 (永眠の都市: 不安)
BOSS (最終)
BOSS (Final)
TO THE NEXT ZONE! (STAGE CLEAR)
R's LIBRARY Ver.1.0
アール・タイプ タクティクスツー -オペレーション ビター チョコレート-
R-TYPE TACTICS II -Operation BITTER CHOCOLATE-
R-TYPE DELTA
アール・タイプ デルタ
R-TYPE Δ
Impatience (BYDO)
焦燥 (BYDO)
Silence
沈黙
BATTLE THEME
Indulge (GRANZELLA)
耽々 (GRANZELLA)
R-TYPE Δ MOVIE
NAMELESS SOLDIERS (ENDING)
ENDING 静寂 [SEIJAKU]
ENDING Silence [SEIJAKU]
STAGE 4 (ファイアキャスクファクトリー)
STAGE 4 (Fire Cask Factory)
AI VS MODE (CHAMPIONSHIP: NORMAL CLASS)
STAGE 4.0 (沈黙の研究所: 螺旋通路)
STAGE 4.0 (Deserted Lab: Spiral Pathway)
ENTER YOUR NAME
STAGE 3.0 (巨大戦艦襲来: 大接近)
STAGE 3.0 (Giant Battleship Raid: Close Proximity)
THE RETURN OF THE ATROCITY [LONG FORM OF BASS MIX] (BOSS STAGE)
R-TYPE LEO
アールタイプ レオ
OP3
整然 (GRANZELLA)
Orderly (GRANZELLA)
混濁空間 (GRANZELLA)
Turbid Space (GRANZELLA)
OP2
STAGE F-C (Wherever)
STAGE F-C (どこまでも)
OP1
Undulating Airspace (BYDO)
波状空間 (BYDO)
Clarice Disc
クラリスディスク
CONTINUE?
TITLE (STAGE 4 CLEAR)
STAGE 3.0 (巨大戦艦襲来: 夜のビル街上空)
STAGE 3.0 (Giant Battleship Raid: Above the City Buildings at Night)
STAGE 1.0 (永眠の都市: VSゲインズ)
STAGE 1.0 (Metropolis Quietus: VS Gains)
残滓 (BYDO)
Remains (BYDO)
BATTLE THEME (STAGE 1, 3, 5)
BONUS TRACK (SECRET)
FORCE SELECT
SOLITARY FLIGHT (STAGE 1 宇宙空間)
SOLITARY FLIGHT (STAGE 1 Outer Space)
OP6
R-9, TO THE FRONT! (START)
BOSS (Biological)
BOSS (生物系)
AREA BOSS
STAGE 2.0 (Twisted Ecology: Desert)
STAGE 2.0 (歪んだ生態系: 砂漠)
ENDING : NORMAL
STAGE 4 侵食 [SHIN-SYOKU]
STAGE 4 Corrosion [SHIN-SYOKU]
STAGE 5 (Bionics Lab)
STAGE 5 (バイオニクス･ラボ)
Shuyaku Sentai Irem Fighter
GAME START
R-9, TO THE FRONT! ~ COUNTERATTACK (STAGE 1, 3, 5)
R-9, TO THE FRONT! ～ COUNTERATTACK (STAGE 1, 3, 5)
CORE OF THE PLANET (FINAL AREA)
WE WET YOU [SEXY BASS MIX] (STAGE 3 Cavity)
WE WET YOU [SEXY BASS MIX] (STAGE 3 空洞)
OP8
ENCOUNTER BYDO!
SELECT YOUR PARTNER