{
    "arrangers": [],
    "barcode": "841787127395",
    "catalog": "N/A",
    "categories": [
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    ],
    "category": "Game",
    "classification": "Original Soundtrack",
    "composers": [
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            "link": "artist/6077",
            "names": {
                "en": "Rich Douglas"
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    "discs": [
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            "disc_length": "23:58",
            "name": "",
            "tracks": [
                {
                    "names": {
                        "English": "Movement I"
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                    "track_length": "5:55"
                },
                {
                    "names": {
                        "English": "Movement II"
                    },
                    "track_length": "6:48"
                },
                {
                    "names": {
                        "English": "Movement III"
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                    "track_length": "6:40"
                },
                {
                    "names": {
                        "English": "Combat Percussion I"
                    },
                    "track_length": "2:13"
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                {
                    "names": {
                        "English": "Combat Percussion II"
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                    "track_length": "2:22"
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        "names": {
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            "ja": "Loudr",
            "ja-latn": "Loudr"
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        "role": "distributor"
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    "link": "album/57339",
    "lyricists": [],
    "media_format": "Digital",
    "meta": {
        "added_date": "2016-02-26T06:24",
        "edited_date": "2022-02-17T04:00",
        "fetched_date": "2026-06-01T03:47",
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    "name": "Evochron Legacy Original Video Game Soundtrack",
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        "ja-latn": "Evochron Legacy Original Video Game Soundtrack"
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    "notes": "\"This is the soundtrack to the latest installment of the Evochron series by SW3D games. I have been scoring the Evochron series since 2009 and have always done a set of new epic music for each iteration of the game. This release is all of the music for the newest version of the game.\nFor Legacy, I was tasked with doing a low, medium, and high intensity version of each of the three cues. For the purpose of the album, I have edited these into three long movements for a cohesive cinematic listening experience.\"",
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    "platforms": [
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    "products": [
        {
            "names": {
                "en": "Evochron Legacy"
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    "publish_format": "Commercial",
    "publisher": {
        "names": {
            "en": "Rich Douglas",
            "ja": "Rich Douglas",
            "ja-latn": "Rich Douglas"
        },
        "role": "publisher"
    },
    "related": [],
    "release_date": "2016-01-18",
    "release_events": [],
    "release_price": {
        "currency": "USD",
        "price": 4.0
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    "reprints": [],
    "stores": [
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        {
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            "name": "Bandcamp"
        },
        {
            "link": "http://itunes.apple.com/album/evochron-legacy-ep/id1077526048",
            "name": "iTunes"
        },
        {
            "link": "http://loudr.fm/release/evochron-legacy/vAHTW",
            "name": "Loudr (OOP)"
        },
        {
            "link": "http://play.spotify.com/album/4s0dV0A5yBNUbURh7uFR48",
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    "votes": 0
}